using System.Xml; using RobloxFiles.DataTypes; namespace RobloxFiles.XmlFormat.PropertyTokens { public class UDim2Token : IXmlPropertyToken { public string Token => "UDim2"; public bool ReadToken(Property property, XmlNode token) { UDim xUDim = UDimToken.ReadUDim(token, "X"); UDim yUDim = UDimToken.ReadUDim(token, "Y"); if (xUDim != null && yUDim != null) { property.Type = PropertyType.UDim2; property.Value = new UDim2(xUDim, yUDim); return true; } return false; } } }