using System; using System.Xml; using RobloxFiles.DataTypes; namespace RobloxFiles.XmlFormat.PropertyTokens { public class AxesToken : IXmlPropertyToken { public string Token => "Axes"; public bool ReadProperty(Property prop, XmlNode token) { bool success = XmlPropertyTokens.ReadPropertyGeneric(prop, PropertyType.Axes, token); if (success) { uint value = (uint)prop.Value; try { Axes axes = (Axes)value; prop.Value = axes; } catch { success = false; } } return success; } public void WriteProperty(Property prop, XmlDocument doc, XmlNode node) { XmlElement axes = doc.CreateElement("axes"); node.AppendChild(axes); int value = (int)prop.Value; axes.InnerText = value.ToInvariantString(); } } }