using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Roblox.DataTypes { public struct Region3int16 { public readonly Vector3int16 Min, Max; public Region3int16(Vector3int16? min, Vector3int16? max) { Min = min ?? new Vector3int16(); Max = max ?? new Vector3int16(); } public override string ToString() { return string.Join("; ", Min, Max); } } }