0.522.0.5220281 (+ Font Type Support & Bug Fixes)
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89
Tokens/Font.cs
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89
Tokens/Font.cs
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using System;
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using System.Xml;
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using RobloxFiles.Enums;
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using RobloxFiles.DataTypes;
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namespace RobloxFiles.Tokens
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{
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public class FontToken : IXmlPropertyToken, IAttributeToken<FontFace>
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{
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public string XmlPropertyToken => "Font";
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public AttributeType AttributeType => AttributeType.FontFace;
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public bool ReadProperty(Property prop, XmlNode node)
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{
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try
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{
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var familyNode = node["Family"];
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var family = familyNode.InnerText;
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var weightNode = node["Weight"];
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var weight = (FontWeight)uint.Parse(weightNode.InnerText);
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var styleNode = node["Style"];
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Enum.TryParse(styleNode.InnerText, out FontStyle style);
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prop.Value = new FontFace(family, weight, style);
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return true;
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}
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catch
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{
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return false;
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}
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}
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public void WriteProperty(Property prop, XmlDocument doc, XmlNode node)
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{
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FontFace font = prop.CastValue<FontFace>();
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var weight = (uint)font.Weight;
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string family = font.Family;
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string contentType = "null";
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if (family.Length > 0)
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contentType = "url";
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var contentNode = doc.CreateElement(contentType);
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contentNode.InnerText = family;
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var familyNode = doc.CreateElement("Family");
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familyNode.AppendChild(contentNode);
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node.AppendChild(familyNode);
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var weightNode = doc.CreateElement("Weight");
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weightNode.InnerText = $"{weight}";
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node.AppendChild(weightNode);
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var styleNode = doc.CreateElement("Style");
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styleNode.InnerText = $"{font.Style}";
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node.AppendChild(styleNode);
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}
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public FontFace ReadAttribute(RbxAttribute attribute)
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{
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var weight = (FontStyle)attribute.ReadShort();
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var style = (FontWeight)attribute.ReadByte();
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var family = attribute.ReadString();
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_ = attribute.ReadInt(); // Reserved
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return new FontFace(family, style, weight);
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}
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public void WriteAttribute(RbxAttribute attribute, FontFace value)
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{
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var weight = (short)value.Weight;
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var style = (byte)value.Style;
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var family = value.Family;
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var writer = attribute.Writer;
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writer.Write(weight);
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writer.Write(style);
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attribute.WriteString(family);
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attribute.WriteInt(0); // Reserved
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}
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}
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}
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