Use explicit Optional<T> type for OptionalCFrame.
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@ -2408,7 +2408,7 @@ namespace RobloxFiles
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public Vector3 ModelMeshSize = new Vector3();
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public bool NeedsPivotMigration;
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public BasePart PrimaryPart;
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public CFrame WorldPivotData;
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public Optional<CFrame> WorldPivotData;
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}
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public class Actor : Model
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