0.533.0.5330256

This commit is contained in:
Max 2022-06-30 16:18:00 -05:00
parent cef1651c22
commit df7709a6b9
3 changed files with 377 additions and 10 deletions

View File

@ -1,5 +1,5 @@
// Auto-generated list of creatable Roblox classes. // Auto-generated list of creatable Roblox classes.
// Updated as of 0.532.0.5320475 // Updated as of 0.533.0.5330256
using System; using System;
@ -697,6 +697,11 @@ namespace RobloxFiles
public class AlignPosition : Constraint public class AlignPosition : Constraint
{ {
public AlignPosition() : base()
{
Color = BrickColor.FromNumber(194);
}
public bool ApplyAtCenterOfMass; public bool ApplyAtCenterOfMass;
public float MaxForce = 10000; public float MaxForce = 10000;
public float MaxVelocity = float.MaxValue; public float MaxVelocity = float.MaxValue;
@ -717,6 +722,11 @@ namespace RobloxFiles
public class BallSocketConstraint : Constraint public class BallSocketConstraint : Constraint
{ {
public BallSocketConstraint() : base()
{
Color = BrickColor.FromNumber(1009);
}
public bool LimitsEnabled; public bool LimitsEnabled;
public float MaxFrictionTorqueXml = 0; public float MaxFrictionTorqueXml = 0;
public float Radius = 0.15f; public float Radius = 0.15f;
@ -729,6 +739,11 @@ namespace RobloxFiles
public class HingeConstraint : Constraint public class HingeConstraint : Constraint
{ {
public HingeConstraint() : base()
{
Color = BrickColor.FromNumber(1009);
}
public ActuatorType ActuatorType = ActuatorType.None; public ActuatorType ActuatorType = ActuatorType.None;
public float AngularResponsiveness = 45; public float AngularResponsiveness = 45;
public float AngularSpeed = 0; public float AngularSpeed = 0;
@ -755,6 +770,11 @@ namespace RobloxFiles
public class LinearVelocity : Constraint public class LinearVelocity : Constraint
{ {
public LinearVelocity() : base()
{
Color = BrickColor.FromNumber(26);
}
public Vector3 LineDirection = new Vector3(1, 0, 0); public Vector3 LineDirection = new Vector3(1, 0, 0);
public float LineVelocity = 0; public float LineVelocity = 0;
public float MaxForce = 1000; public float MaxForce = 1000;
@ -768,21 +788,35 @@ namespace RobloxFiles
public class PlaneConstraint : Constraint public class PlaneConstraint : Constraint
{ {
public PlaneConstraint() : base()
{
Color = BrickColor.FromNumber(194);
}
} }
public class Plane : PlaneConstraint public class Plane : PlaneConstraint
{ {
public Plane() : base()
{
Color = BrickColor.FromNumber(194);
}
} }
public class RigidConstraint : Constraint public class RigidConstraint : Constraint
{ {
public bool DestructionEnabled; public RigidConstraint() : base()
public float DestructionForce = float.MaxValue; {
public float DestructionTorque = float.MaxValue; Color = BrickColor.FromNumber(194);
}
} }
public class RodConstraint : Constraint public class RodConstraint : Constraint
{ {
public RodConstraint() : base()
{
Color = BrickColor.FromNumber(26);
}
public float Length = 5; public float Length = 5;
public float LimitAngle0 = 90; public float LimitAngle0 = 90;
public float LimitAngle1 = 90; public float LimitAngle1 = 90;
@ -792,6 +826,11 @@ namespace RobloxFiles
public class RopeConstraint : Constraint public class RopeConstraint : Constraint
{ {
public RopeConstraint() : base()
{
Color = BrickColor.FromNumber(25);
}
public float Length = 5; public float Length = 5;
public float Restitution = 0; public float Restitution = 0;
public float Thickness = 0.1f; public float Thickness = 0.1f;
@ -804,6 +843,11 @@ namespace RobloxFiles
public abstract class SlidingBallConstraint : Constraint public abstract class SlidingBallConstraint : Constraint
{ {
public SlidingBallConstraint() : base()
{
Color = BrickColor.FromNumber(1009);
}
public ActuatorType ActuatorType = ActuatorType.None; public ActuatorType ActuatorType = ActuatorType.None;
public bool LimitsEnabled; public bool LimitsEnabled;
public float LinearResponsiveness = 45; public float LinearResponsiveness = 45;
@ -821,6 +865,11 @@ namespace RobloxFiles
public class CylindricalConstraint : SlidingBallConstraint public class CylindricalConstraint : SlidingBallConstraint
{ {
public CylindricalConstraint() : base()
{
Color = BrickColor.FromNumber(1009);
}
public ActuatorType AngularActuatorType = ActuatorType.None; public ActuatorType AngularActuatorType = ActuatorType.None;
public bool AngularLimitsEnabled; public bool AngularLimitsEnabled;
public float AngularResponsiveness = 45; public float AngularResponsiveness = 45;
@ -839,10 +888,19 @@ namespace RobloxFiles
public class PrismaticConstraint : SlidingBallConstraint public class PrismaticConstraint : SlidingBallConstraint
{ {
public PrismaticConstraint() : base()
{
Color = BrickColor.FromNumber(1009);
}
} }
public class SpringConstraint : Constraint public class SpringConstraint : Constraint
{ {
public SpringConstraint() : base()
{
Color = BrickColor.FromNumber(200);
}
public float Coils = 3; public float Coils = 3;
public float Damping = 0; public float Damping = 0;
public float FreeLength = 1; public float FreeLength = 1;
@ -863,6 +921,11 @@ namespace RobloxFiles
public class TorsionSpringConstraint : Constraint public class TorsionSpringConstraint : Constraint
{ {
public TorsionSpringConstraint() : base()
{
Color = BrickColor.FromNumber(200);
}
public float Coils = 8; public float Coils = 8;
public float Damping = 0.01f; public float Damping = 0.01f;
@ -879,6 +942,11 @@ namespace RobloxFiles
public class UniversalConstraint : Constraint public class UniversalConstraint : Constraint
{ {
public UniversalConstraint() : base()
{
Color = BrickColor.FromNumber(1009);
}
public bool LimitsEnabled; public bool LimitsEnabled;
public float MaxAngle = 45; public float MaxAngle = 45;
public float Radius = 0.2f; public float Radius = 0.2f;
@ -1366,7 +1434,7 @@ namespace RobloxFiles
public Color3 BorderColor3 = Color3.FromRGB(27, 42, 53); public Color3 BorderColor3 = Color3.FromRGB(27, 42, 53);
public BorderMode BorderMode = BorderMode.Outline; public BorderMode BorderMode = BorderMode.Outline;
public int BorderSizePixel = 1; public int BorderSizePixel = 1;
public bool ClipsDescendants = false; public bool ClipsDescendants = true;
[Obsolete] [Obsolete]
public bool Draggable; public bool Draggable;
@ -1402,11 +1470,23 @@ namespace RobloxFiles
public class Frame : GuiObject public class Frame : GuiObject
{ {
public Frame() : base()
{
ClipsDescendants = false;
}
public FrameStyle Style = FrameStyle.Custom; public FrameStyle Style = FrameStyle.Custom;
} }
public abstract class GuiButton : GuiObject public abstract class GuiButton : GuiObject
{ {
public GuiButton() : base()
{
Active = true;
ClipsDescendants = false;
Selectable = true;
}
public bool AutoButtonColor = true; public bool AutoButtonColor = true;
public bool Modal; public bool Modal;
public bool Selected; public bool Selected;
@ -1415,6 +1495,13 @@ namespace RobloxFiles
public class ImageButton : GuiButton public class ImageButton : GuiButton
{ {
public ImageButton() : base()
{
Active = true;
ClipsDescendants = false;
Selectable = true;
}
public Content HoverImage = ""; public Content HoverImage = "";
public Content Image = ""; public Content Image = "";
public Color3 ImageColor3 = new Color3(1, 1, 1); public Color3 ImageColor3 = new Color3(1, 1, 1);
@ -1431,6 +1518,13 @@ namespace RobloxFiles
public class TextButton : GuiButton public class TextButton : GuiButton
{ {
public TextButton() : base()
{
Active = true;
ClipsDescendants = false;
Selectable = true;
}
public Font Font = Font.Legacy; public Font Font = Font.Legacy;
public FontFace FontFace = new FontFace("rbxasset://fonts/families/LegacyArial.json"); public FontFace FontFace = new FontFace("rbxasset://fonts/families/LegacyArial.json");
@ -1486,10 +1580,19 @@ namespace RobloxFiles
public abstract class GuiLabel : GuiObject public abstract class GuiLabel : GuiObject
{ {
public GuiLabel() : base()
{
ClipsDescendants = false;
}
} }
public class ImageLabel : GuiLabel public class ImageLabel : GuiLabel
{ {
public ImageLabel() : base()
{
ClipsDescendants = false;
}
public Content Image = ""; public Content Image = "";
public Color3 ImageColor3 = new Color3(1, 1, 1); public Color3 ImageColor3 = new Color3(1, 1, 1);
public Vector2 ImageRectOffset = new Vector2(); public Vector2 ImageRectOffset = new Vector2();
@ -1504,6 +1607,11 @@ namespace RobloxFiles
public class TextLabel : GuiLabel public class TextLabel : GuiLabel
{ {
public TextLabel() : base()
{
ClipsDescendants = false;
}
public Font Font = Font.Legacy; public Font Font = Font.Legacy;
public FontFace FontFace = new FontFace("rbxasset://fonts/families/LegacyArial.json"); public FontFace FontFace = new FontFace("rbxasset://fonts/families/LegacyArial.json");
@ -1559,6 +1667,12 @@ namespace RobloxFiles
public class ScrollingFrame : GuiObject public class ScrollingFrame : GuiObject
{ {
public ScrollingFrame() : base()
{
Selectable = true;
SelectionGroup = true;
}
public AutomaticSize AutomaticCanvasSize = AutomaticSize.None; public AutomaticSize AutomaticCanvasSize = AutomaticSize.None;
public Content BottomImage = "rbxasset://textures/ui/Scroll/scroll-bottom.png"; public Content BottomImage = "rbxasset://textures/ui/Scroll/scroll-bottom.png";
public Vector2 CanvasPosition = new Vector2(); public Vector2 CanvasPosition = new Vector2();
@ -1578,6 +1692,13 @@ namespace RobloxFiles
public class TextBox : GuiObject public class TextBox : GuiObject
{ {
public TextBox() : base()
{
Active = true;
ClipsDescendants = false;
Selectable = true;
}
public bool ClearTextOnFocus = true; public bool ClearTextOnFocus = true;
public Font Font = Font.Legacy; public Font Font = Font.Legacy;
public FontFace FontFace = new FontFace("rbxasset://fonts/families/LegacyArial.json"); public FontFace FontFace = new FontFace("rbxasset://fonts/families/LegacyArial.json");
@ -1639,6 +1760,11 @@ namespace RobloxFiles
public class VideoFrame : GuiObject public class VideoFrame : GuiObject
{ {
public VideoFrame() : base()
{
ClipsDescendants = false;
}
public bool Looped; public bool Looped;
public bool Playing; public bool Playing;
public double TimePosition = 0; public double TimePosition = 0;
@ -1648,6 +1774,11 @@ namespace RobloxFiles
public class ViewportFrame : GuiObject public class ViewportFrame : GuiObject
{ {
public ViewportFrame() : base()
{
ClipsDescendants = false;
}
public Color3 Ambient = Color3.FromRGB(200, 200, 200); public Color3 Ambient = Color3.FromRGB(200, 200, 200);
public CFrame CameraCFrame = new CFrame(); public CFrame CameraCFrame = new CFrame();
public float CameraFieldOfView = 70; public float CameraFieldOfView = 70;
@ -1792,6 +1923,12 @@ namespace RobloxFiles
public class ImageHandleAdornment : HandleAdornment public class ImageHandleAdornment : HandleAdornment
{ {
public ImageHandleAdornment() : base()
{
Color = BrickColor.FromNumber(1);
Color3 = Color3.FromRGB(242, 243, 243);
}
public Content Image = "rbxasset://textures/SurfacesDefault.png"; public Content Image = "rbxasset://textures/SurfacesDefault.png";
public Vector2 Size = new Vector2(1, 1); public Vector2 Size = new Vector2(1, 1);
} }
@ -2626,6 +2763,14 @@ namespace RobloxFiles
public abstract class FormFactorPart : BasePart public abstract class FormFactorPart : BasePart
{ {
public FormFactorPart() : base()
{
BottomSurface = SurfaceType.Inlet;
Size = new Vector3(4, 1.2f, 2);
TopSurface = SurfaceType.Studs;
size = new Vector3(4, 1.2f, 2);
}
[Obsolete] [Obsolete]
public FormFactor FormFactor public FormFactor FormFactor
{ {
@ -2645,6 +2790,14 @@ namespace RobloxFiles
public class Part : FormFactorPart public class Part : FormFactorPart
{ {
public Part() : base()
{
BottomSurface = SurfaceType.Inlet;
Size = new Vector3(4, 1.2f, 2);
TopSurface = SurfaceType.Studs;
size = new Vector3(4, 1.2f, 2);
}
public PartType Shape public PartType Shape
{ {
get => shape; get => shape;
@ -2656,16 +2809,40 @@ namespace RobloxFiles
public class FlagStand : Part public class FlagStand : Part
{ {
public FlagStand() : base()
{
BottomSurface = SurfaceType.Inlet;
Size = new Vector3(4, 1.2f, 2);
TopSurface = SurfaceType.Studs;
size = new Vector3(4, 1.2f, 2);
}
public BrickColor TeamColor = BrickColor.FromNumber(194); public BrickColor TeamColor = BrickColor.FromNumber(194);
} }
public class Seat : Part public class Seat : Part
{ {
public Seat() : base()
{
BottomSurface = SurfaceType.Inlet;
Size = new Vector3(4, 1.2f, 2);
TopSurface = SurfaceType.Studs;
size = new Vector3(4, 1.2f, 2);
}
public bool Disabled; public bool Disabled;
} }
public class SkateboardPlatform : Part public class SkateboardPlatform : Part
{ {
public SkateboardPlatform() : base()
{
BottomSurface = SurfaceType.Inlet;
Size = new Vector3(4, 1.2f, 2);
TopSurface = SurfaceType.Studs;
size = new Vector3(4, 1.2f, 2);
}
public int Steer = 0; public int Steer = 0;
public bool StickyWheels = true; public bool StickyWheels = true;
public int Throttle = 0; public int Throttle = 0;
@ -2673,6 +2850,14 @@ namespace RobloxFiles
public class SpawnLocation : Part public class SpawnLocation : Part
{ {
public SpawnLocation() : base()
{
BottomSurface = SurfaceType.Inlet;
Size = new Vector3(4, 1.2f, 2);
TopSurface = SurfaceType.Studs;
size = new Vector3(4, 1.2f, 2);
}
public bool AllowTeamChangeOnTouch; public bool AllowTeamChangeOnTouch;
public int Duration = 10; public int Duration = 10;
public bool Enabled = true; public bool Enabled = true;
@ -2682,10 +2867,26 @@ namespace RobloxFiles
public class WedgePart : FormFactorPart public class WedgePart : FormFactorPart
{ {
public WedgePart() : base()
{
BottomSurface = SurfaceType.Inlet;
Size = new Vector3(4, 1.2f, 2);
size = new Vector3(4, 1.2f, 2);
}
} }
public class Terrain : BasePart public class Terrain : BasePart
{ {
public Terrain() : base()
{
Anchored = true;
BottomSurface = SurfaceType.Inlet;
Locked = true;
Size = new Vector3(2044, 252, 2044);
TopSurface = SurfaceType.Studs;
size = new Vector3(2044, 252, 2044);
}
public TerrainAcquisitionMethod AcquisitionMethod = TerrainAcquisitionMethod.None; public TerrainAcquisitionMethod AcquisitionMethod = TerrainAcquisitionMethod.None;
public byte[] ClusterGridV3; public byte[] ClusterGridV3;
public bool Decoration; public bool Decoration;
@ -2701,6 +2902,12 @@ namespace RobloxFiles
public abstract class TriangleMeshPart : BasePart public abstract class TriangleMeshPart : BasePart
{ {
public TriangleMeshPart() : base()
{
Size = new Vector3(4, 1.2f, 2);
size = new Vector3(4, 1.2f, 2);
}
public Vector3 InitialSize = new Vector3(1, 1, 1); public Vector3 InitialSize = new Vector3(1, 1, 1);
public byte[] LODData; public byte[] LODData;
public SharedString PhysicalConfigData = SharedString.FromBase64("1B2M2Y8AsgTpgAmY7PhCfg=="); public SharedString PhysicalConfigData = SharedString.FromBase64("1B2M2Y8AsgTpgAmY7PhCfg==");
@ -2709,6 +2916,12 @@ namespace RobloxFiles
public class MeshPart : TriangleMeshPart public class MeshPart : TriangleMeshPart
{ {
public MeshPart() : base()
{
Size = new Vector3(4, 1.2f, 2);
size = new Vector3(4, 1.2f, 2);
}
public bool DoubleSided; public bool DoubleSided;
public bool HasJointOffset; public bool HasJointOffset;
public bool HasSkinnedMesh; public bool HasSkinnedMesh;
@ -2729,6 +2942,15 @@ namespace RobloxFiles
public class PartOperation : TriangleMeshPart public class PartOperation : TriangleMeshPart
{ {
public PartOperation() : base()
{
BrickColor = BrickColor.FromNumber(1001);
Color = new Color3(1, 1, 1);
Size = new Vector3(4, 1.2f, 2);
brickColor = BrickColor.FromNumber(1001);
size = new Vector3(4, 1.2f, 2);
}
public Content AssetId = ""; public Content AssetId = "";
public byte[] ChildData; public byte[] ChildData;
public SharedString ChildData2 = SharedString.FromBase64("yuZpQdnvvUBOTYh1jqZ2cA=="); public SharedString ChildData2 = SharedString.FromBase64("yuZpQdnvvUBOTYh1jqZ2cA==");
@ -2742,14 +2964,42 @@ namespace RobloxFiles
public class NegateOperation : PartOperation public class NegateOperation : PartOperation
{ {
public NegateOperation() : base()
{
Anchored = true;
BrickColor = BrickColor.FromNumber(1001);
CanCollide = false;
Color = new Color3(1, 1, 1);
Size = new Vector3(4, 1.2f, 2);
brickColor = BrickColor.FromNumber(1001);
size = new Vector3(4, 1.2f, 2);
}
} }
public class UnionOperation : PartOperation public class UnionOperation : PartOperation
{ {
public UnionOperation() : base()
{
BrickColor = BrickColor.FromNumber(1001);
Color = new Color3(1, 1, 1);
Size = new Vector3(4, 1.2f, 2);
brickColor = BrickColor.FromNumber(1001);
size = new Vector3(4, 1.2f, 2);
}
} }
public class TrussPart : BasePart public class TrussPart : BasePart
{ {
public TrussPart() : base()
{
BackSurface = SurfaceType.Universal;
BottomSurface = SurfaceType.Universal;
FrontSurface = SurfaceType.Universal;
LeftSurface = SurfaceType.Universal;
RightSurface = SurfaceType.Universal;
TopSurface = SurfaceType.Universal;
}
public Style Style public Style Style
{ {
get => style; get => style;
@ -2761,6 +3011,14 @@ namespace RobloxFiles
public class VehicleSeat : BasePart public class VehicleSeat : BasePart
{ {
public VehicleSeat() : base()
{
BottomSurface = SurfaceType.Inlet;
Size = new Vector3(4, 1.2f, 2);
TopSurface = SurfaceType.Studs;
size = new Vector3(4, 1.2f, 2);
}
public bool Disabled; public bool Disabled;
public bool HeadsUpDisplay = true; public bool HeadsUpDisplay = true;
public float MaxSpeed = 25; public float MaxSpeed = 25;
@ -3755,6 +4013,14 @@ namespace RobloxFiles
public BrickColor TeamColor = BrickColor.FromNumber(1); public BrickColor TeamColor = BrickColor.FromNumber(1);
} }
public class TeamCreateService : Instance
{
public TeamCreateService()
{
IsService = true;
}
}
public class Teams : Instance public class Teams : Instance
{ {
public Teams() public Teams()
@ -3781,6 +4047,14 @@ namespace RobloxFiles
public bool CustomizedTeleportUI; public bool CustomizedTeleportUI;
} }
public class TemporaryCageMeshProvider : Instance
{
public TemporaryCageMeshProvider()
{
IsService = true;
}
}
public class TemporaryScriptService : Instance public class TemporaryScriptService : Instance
{ {
public TemporaryScriptService() public TemporaryScriptService()
@ -4036,6 +4310,11 @@ namespace RobloxFiles
public class UIListLayout : UIGridStyleLayout public class UIListLayout : UIGridStyleLayout
{ {
public UIListLayout() : base()
{
FillDirection = FillDirection.Vertical;
}
public UDim Padding = new UDim(); public UDim Padding = new UDim();
} }
@ -4054,6 +4333,11 @@ namespace RobloxFiles
public class UITableLayout : UIGridStyleLayout public class UITableLayout : UIGridStyleLayout
{ {
public UITableLayout() : base()
{
FillDirection = FillDirection.Vertical;
}
public bool FillEmptySpaceColumns; public bool FillEmptySpaceColumns;
public bool FillEmptySpaceRows; public bool FillEmptySpaceRows;
public TableMajorAxis MajorAxis = TableMajorAxis.RowMajor; public TableMajorAxis MajorAxis = TableMajorAxis.RowMajor;

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@ -457,16 +457,99 @@ local function generateClasses()
end end
local firstLine = true local firstLine = true
table.sort(propNames) class.PropertyMap = propMap
if classTags.Service then local ancestor = class
writeLine("public %s()", className) local diffProps = {}
while object do
ancestor = classes[ancestor.Superclass]
if not ancestor then
break
end
local inheritProps = ancestor.PropertyMap
local inherited = ancestor.Inherited
local baseObject = if inherited
then inherited.Object
else nil
if inheritProps and baseObject then
for name, prop in pairs(inheritProps) do
local tags = getTags(prop)
if tags.ReadOnly then
continue
end
local gotPropValue, propValue = pcall(function ()
return object[name]
end)
local gotBaseValue, baseValue = pcall(function ()
return baseObject[name]
end)
if gotBaseValue and gotPropValue then
if propValue ~= baseValue then
diffProps[name] = propValue
end
end
end
end
end
if classTags.Service or next(diffProps) then
local headerFormat = "public %s()"
if next(diffProps) then
headerFormat ..= " : base()"
end
writeLine(headerFormat, className)
openStack() openStack()
writeLine("IsService = true;") if classTags.Service then
writeLine("IsService = true;")
if next(diffProps) then
writeLine()
end
end
if next(diffProps) then
local diffNames = {}
for name in pairs(diffProps) do
table.insert(diffNames, name)
end
table.sort(diffNames)
for i, name in ipairs(diffNames) do
local value = diffProps[name]
local valueType = typeof(value)
local formatFunc = getFormatFunction(valueType)
if formatFunc ~= formatting.Null then
local result = formatFunc(value)
if result == "" then
result = tostring(value)
end
writeLine("%s = %s;", name, result)
end
end
end
closeStack() closeStack()
end end
table.sort(propNames)
for j, propName in ipairs(propNames) do for j, propName in ipairs(propNames) do
local prop = propMap[propName] local prop = propMap[propName]
local propTags = getTags(prop) local propTags = getTags(prop)
@ -481,7 +564,7 @@ local function generateClasses()
local couldSave = (serial.CanSave or propTags.Deprecated or redirect) local couldSave = (serial.CanSave or propTags.Deprecated or redirect)
if serial.CanLoad and couldSave then if serial.CanLoad and couldSave then
if firstLine and classTags.Service then if firstLine and (classTags.Service or next(diffProps)) then
writeLine() writeLine()
end end