0.514.0.5140398 + Enum XML encoding bugfix

This commit is contained in:
Max
2022-02-18 15:45:42 -06:00
parent 034799a4de
commit cff4b1ad5c
5 changed files with 70 additions and 26 deletions

View File

@ -287,6 +287,13 @@ return
EmotesDataInternal = "string";
EquippedEmotesDataInternal = "string";
};
Defaults =
{
AccessoryBlob = "[]";
EmotesDataInternal = "[]";
EquippedEmotesDataInternal = "[]";
}
};
InsertService =
@ -349,21 +356,6 @@ return
};
};
ManualSurfaceJointInstance =
{
Add =
{
Surface0 = "int";
Surface1 = "int";
};
Defaults =
{
Surface0 = -1;
Surface1 = -1;
}
};
MeshPart =
{
Redirect = { MeshID = "MeshId" }
@ -373,7 +365,6 @@ return
{
Add =
{
ModelInPrimary = "CFrame";
ModelMeshCFrame = "CFrame";
ModelMeshData = "SharedString";
ModelMeshSize = "Vector3";
@ -556,10 +547,16 @@ return
StarterPlayer =
{
Add =
{
LoadCharacterLayeredClothing = "Enum:LoadCharacterLayeredClothing";
};
Defaults =
{
GameSettingsAvatar = Enum.GameAvatarType.R15;
GameSettingsR15Collision = Enum.R15CollisionType.OuterBox;
LoadCharacterLayeredClothing = Enum.LoadCharacterLayeredClothing.Default;
GameSettingsScaleRangeHead = NumberRange.new(0.95, 1.00);
GameSettingsScaleRangeWidth = NumberRange.new(0.70, 1.00);
@ -628,6 +625,15 @@ return
SmoothGrid = "AQU=";
};
};
TextChatService =
{
Defaults =
{
CreateDefaultCommands = true;
CreateDefaultTextChannels = true;
}
};
TriangleMeshPart =
{