0.538.0.5380364
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@ -1,5 +1,5 @@
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// Auto-generated list of creatable Roblox classes.
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// Updated as of 0.535.0.5350277
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// Updated as of 0.538.0.5380364
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using System;
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@ -11,14 +11,6 @@ using RobloxFiles.Utility;
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namespace RobloxFiles
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{
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public class ABTestService : Instance
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{
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public ABTestService()
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{
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IsService = true;
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}
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}
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public class Accoutrement : Instance
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{
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public CFrame AttachmentPoint = new CFrame();
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@ -1235,6 +1227,14 @@ namespace RobloxFiles
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public float StudsPerTileV = 2;
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}
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public class FacialAnimationRecordingService : Instance
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{
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public FacialAnimationRecordingService()
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{
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IsService = true;
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}
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}
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public class FacialAnimationStreamingService : Instance
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{
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public FacialAnimationStreamingService()
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@ -1944,6 +1944,10 @@ namespace RobloxFiles
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public float Radius = 1;
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}
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public class WireframeHandleAdornment : HandleAdornment
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{
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}
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public class ParabolaAdornment : PVAdornment
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{
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}
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@ -2009,7 +2013,6 @@ namespace RobloxFiles
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}
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public bool AutoSelectGuiEnabled = true;
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public bool CoreGuiNavigationEnabled = true;
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public bool GuiNavigationEnabled = true;
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public GuiObject SelectedObject;
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}
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@ -2532,6 +2535,7 @@ namespace RobloxFiles
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{
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public Material BaseMaterial = Material.Plastic;
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public Content ColorMap = "";
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public PhysicalProperties CustomPhysicalProperties;
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public MaterialPattern MaterialPattern = MaterialPattern.Regular;
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public Content MetalnessMap = "";
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public Content NormalMap = "";
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@ -2927,14 +2931,6 @@ namespace RobloxFiles
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public bool HasJointOffset;
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public bool HasSkinnedMesh;
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public Vector3 JointOffset = new Vector3();
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[Obsolete]
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public Content MeshID
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{
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get => MeshId;
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set => MeshId = value;
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}
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public Content MeshId = "";
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public RenderFidelity RenderFidelity = RenderFidelity.Precise;
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public Content TextureID = "";
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@ -3250,6 +3246,14 @@ namespace RobloxFiles
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}
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}
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public class PluginManagementService : Instance
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{
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public PluginManagementService()
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{
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IsService = true;
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}
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}
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public class PluginPolicyService : Instance
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{
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public PluginPolicyService()
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@ -3827,6 +3831,7 @@ namespace RobloxFiles
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public float DopplerScale = 1;
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public bool RespectFilteringEnabled;
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public float RolloffScale = 1;
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public VolumetricAudio VolumetricAudio = VolumetricAudio.Disabled;
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}
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public class Sparkles : Instance
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@ -4049,6 +4054,14 @@ namespace RobloxFiles
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public bool CustomizedTeleportUI;
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}
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public class TemporaryCageMeshProvider : Instance
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{
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public TemporaryCageMeshProvider()
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{
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IsService = true;
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}
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}
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public class TemporaryScriptService : Instance
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{
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public TemporaryScriptService()
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@ -1,5 +1,5 @@
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// Auto-generated list of Roblox enums.
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// Updated as of 0.535.0.5350277
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// Updated as of 0.538.0.5380364
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namespace RobloxFiles.Enums
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{
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@ -1284,6 +1284,13 @@ namespace RobloxFiles.Enums
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Enabled
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}
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public enum VolumetricAudio
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{
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Disabled,
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Automatic,
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Enabled
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}
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public enum WrapLayerAutoSkin
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{
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Disabled,
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