Updated to reflect changes from BinaryReader.cs
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@ -423,7 +423,7 @@ namespace RobloxFiles.BinaryFormat.Chunks
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break;
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break;
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case PropertyType.Int64:
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case PropertyType.Int64:
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long[] int64s = Reader.ReadInterlaced(instCount, (buffer, start) =>
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long[] int64s = Reader.ReadInterleaved(instCount, (buffer, start) =>
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{
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{
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long result = BitConverter.ToInt64(buffer, start);
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long result = BitConverter.ToInt64(buffer, start);
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return (long)((ulong)result >> 1) ^ (-(result & 1));
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return (long)((ulong)result >> 1) ^ (-(result & 1));
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