Bug fixes and tuning

This commit is contained in:
CloneTrooper1019
2020-07-05 19:04:20 -05:00
parent 540958f7f8
commit 7359b6efb7
10 changed files with 60 additions and 143 deletions

View File

@ -35,29 +35,10 @@ local GuiTextMixIn =
return
{
AnalyticsService =
{
Defaults = { ApiKey = "" }
};
BallSocketConstraint =
{
-- Why does this even exist?
Add =
{
MaxFrictionTorque = "float";
MaxFrictionTorqueXml = "float";
};
Defaults =
{
MaxFrictionTorqueXml = 0;
};
Redirect =
{
MaxFrictionTorque = "MaxFrictionTorqueXml";
}
Add = { MaxFrictionTorqueXml = "float" };
};
BasePart =
@ -81,12 +62,6 @@ return
Color3uint8 = Color3.fromRGB(163, 162, 165);
size = Vector3.new(4, 1.2, 2);
};
Remove =
{
"Orientation";
"Rotation";
}
};
BaseScript =
@ -101,27 +76,12 @@ return
Bevel = "float";
Bevel_Roundness = "float";
Bulge = "float";
};
Defaults =
{
Bevel = 0;
Bevel_Roundness = 0;
Bulge = 0;
}
};
BinaryStringValue =
{
Add =
{
Value = "BinaryString";
};
Defaults =
{
Value = "";
};
Add = { Value = "BinaryString" };
};
BodyColors =
@ -147,11 +107,6 @@ return
Redirect = { cframe = "CFrame" };
};
Bone =
{
Remove = {"Transform"}
};
Camera =
{
Redirect = { CoordinateFrame = "CFrame" }
@ -159,8 +114,7 @@ return
CustomEvent =
{
Add = { PersistedCurrentValue = "float"; };
Defaults = { PersistedCurrentValue = 0; };
Add = { PersistedCurrentValue = "float" };
};
DataModelMesh =
@ -187,15 +141,9 @@ return
}
};
DebuggerWatch =
{
Defaults = { Expression = "" };
};
DoubleConstrainedValue =
{
Add = { value = "double" };
Defaults = { value = 0.0 };
Add = { value = "double" };
Redirect =
{
@ -311,12 +259,6 @@ return
EmotesDataInternal = "string";
EquippedEmotesDataInternal = "string";
};
Defaults =
{
EmotesDataInternal = "";
EquippedEmotesDataInternal = "";
};
};
InsertService =
@ -328,7 +270,6 @@ return
IntConstrainedValue =
{
Add = { value = "int64" };
Defaults = { value = 0; };
Redirect =
{
@ -384,13 +325,6 @@ return
ScriptGuid = "string";
Source = "ProtectedString";
};
Defaults =
{
LinkedSource = "";
ScriptGuid = "";
Source = "";
};
};
ManualSurfaceJointInstance =
@ -415,8 +349,7 @@ return
Model =
{
Add = { ModelInPrimary = "CFrame" };
Defaults = { ModelInPrimary = CFrame.new() };
Add = { ModelInPrimary = "CFrame" };
};
ModuleScript =
@ -436,13 +369,7 @@ return
PackageIdSerialize = "Content";
};
Defaults =
{
AutoUpdate = false;
VersionIdSerialize = 0;
PackageIdSerialize = "";
};
Defaults = { AutoUpdate = false };
};
Part =
@ -473,13 +400,7 @@ return
FormFactor = "Enum:FormFactor";
};
Defaults =
{
AssetId = "";
ChildData = "";
MeshData = "";
FormFactor = Enum.FormFactor.Custom;
};
Defaults = { FormFactor = Enum.FormFactor.Custom };
};
PartOperationAsset =
@ -489,21 +410,11 @@ return
ChildData = "BinaryString";
MeshData = "BinaryString";
};
Defaults =
{
ChildData = "";
MeshData = "";
};
};
Players =
{
Defaults =
{
MaxPlayersInternal = 16;
PreferredPlayersInternal = 0;
}
Defaults = { MaxPlayersInternal = 16 }
};
SelectionBox =
@ -584,25 +495,30 @@ return
{
Redirect = { Color = "SparkleColor" };
};
StarterPlayer =
{
Defaults =
{
GameSettingsAvatar = Enum.GameAvatarType.R15;
GameSettingsR15Collision = Enum.R15CollisionType.OuterBox;
GameSettingsScaleRangeHead = NumberRange.new(0.95, 1.00);
GameSettingsScaleRangeWidth = NumberRange.new(0.70, 1.00);
GameSettingsScaleRangeHeight = NumberRange.new(0.90, 1.05);
GameSettingsScaleRangeBodyType = NumberRange.new(0.00, 1.00);
GameSettingsScaleRangeProportion = NumberRange.new(0.00, 1.00);
};
};
StudioData =
{
Add =
{
CommitInflightAuthorId = "int64";
CommitInflightGuid = "string";
CommitInflightAuthorId = "int64";
CommitInflightPlaceVersion = "int";
};
Defaults =
{
CommitInflightAuthorId = 0;
CommitInflightGuid = "";
CommitInflightPlaceVersion = 0;
SrcPlaceId = 0;
SrcUniverseId = 0;
};
};
SurfaceAppearance =
@ -628,10 +544,6 @@ return
Defaults =
{
ClusterGrid = "";
ClusterGridV2 = "";
ClusterGridV3 = "";
Decoration = false;
SmoothGrid = "AQU=";
@ -669,14 +581,14 @@ return
LODData = "BinaryString";
PhysicsData = "BinaryString";
PhysicalConfigData = "SharedString";
CollisionFidelity = "Enum:CollisionFidelity";
};
Defaults =
Defaults =
{
LODData = "";
PhysicsData = "";
InitialSize = Vector3.new(1, 1, 1);
PhysicalConfigData = "1B2M2Y8AsgTpgAmY7PhCfg==";
CollisionFidelity = Enum.CollisionFidelity.Default;
};
};
@ -703,7 +615,7 @@ return
WeldConstraint =
{
Add =
Add =
{
Part0Internal = "Class:BasePart";
Part1Internal = "Class:BasePart";

View File

@ -18,6 +18,7 @@ local numberTypes =
{
int = true;
long = true;
int64 = true;
float = true;
double = true;
}
@ -26,6 +27,7 @@ local stringTypes =
{
string = true;
Content = true;
BinaryString = true;
ProtectedString = true;
}
@ -406,11 +408,15 @@ local function generateClasses()
end
for propName, propType in pairs(classPatches.Add) do
if not propMap[propName] then
local prop = propMap[propName]
if prop then
local serial = prop.Serialization
serial.CanSave = true
serial.CanLoad = true
else
propMap[propName] = createProperty(propName, propType)
table.insert(propNames, propName)
else
propMap[propName].Serialization.CanLoad = true
end
end