Bug fixes and improvements.
- Fixed an issue pertaining to implicit value casting in the property reflection. - Removed some unnecessary generated whitespace in the class data. - Added some missing properties to the generated class data. - Moved the Quaternion type into the DataTypes namespace.
This commit is contained in:
@ -644,7 +644,6 @@ namespace RobloxFiles
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{
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IsService = true;
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}
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}
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public class ContextActionService : Instance
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@ -723,6 +722,9 @@ namespace RobloxFiles
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public abstract class BevelMesh : DataModelMesh
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{
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public float Bevel = 0;
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public float Bevel_Roundness = 0;
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public float Bulge = 0;
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}
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public class BlockMesh : BevelMesh
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@ -1758,7 +1760,6 @@ namespace RobloxFiles
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{
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IsService = true;
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}
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}
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public class LocalizationTable : Instance
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@ -1866,7 +1867,6 @@ namespace RobloxFiles
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{
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IsService = true;
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}
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}
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public abstract class PVInstance : Instance
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@ -2065,6 +2065,7 @@ namespace RobloxFiles
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{
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public Content AssetId = "";
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public byte[] ChildData = new byte[0];
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public FormFactor FormFactor = FormFactor.Custom;
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public byte[] MeshData = new byte[0];
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public RenderFidelity RenderFidelity = RenderFidelity.Precise;
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public bool UsePartColor = false;
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@ -2728,7 +2729,6 @@ namespace RobloxFiles
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{
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IsService = true;
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}
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}
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public class StudioData : Instance
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@ -2748,7 +2748,6 @@ namespace RobloxFiles
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{
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IsService = true;
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}
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}
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public class Team : Instance
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@ -2983,7 +2982,6 @@ namespace RobloxFiles
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{
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IsService = true;
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}
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}
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public abstract class ValueBase : Instance
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