Bug fixes.
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@ -3,7 +3,6 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.Serialization;
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using System.Text;
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namespace RobloxFiles
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@ -33,7 +32,7 @@ namespace RobloxFiles
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Vector3 = 17,
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// Vector2int16 = 18,
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// Vector3int16 = 19,
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// CFrame = 20,
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CFrame = 20,
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// Enum = 21,
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NumberSequence = 23,
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// NumberSequenceKeypoint = 24,
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@ -154,6 +153,7 @@ namespace RobloxFiles
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internal string ReadString() => Reader.ReadString(true);
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internal void WriteInt(int value) => Writer.Write(value);
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internal void WriteByte(byte value) => Writer.Write(value);
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internal void WriteBool(bool value) => Writer.Write(value);
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internal void WriteFloat(float value) => Writer.Write(value);
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internal void WriteDouble(double value) => Writer.Write(value);
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@ -45,6 +45,9 @@ namespace RobloxFiles
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/// <summary>The source AssetId this instance was created in.</summary>
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public long SourceAssetId = -1;
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/// <summary>A unique identifier declared for the history of this instance.</summary>
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public UniqueId HistoryId;
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/// <summary>A unique identifier declared for this instance.</summary>
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public UniqueId UniqueId;
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