0.481.1.423973
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@ -1,5 +1,5 @@
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// Auto-generated list of creatable Roblox classes.
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// Updated as of 0.476.0.421371
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// Updated as of 0.481.1.423973
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using System;
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@ -192,6 +192,7 @@ namespace RobloxFiles
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public ScreenOrientation ScreenOrientation = ScreenOrientation.LandscapeSensor;
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public bool ShowDevelopmentGui = true;
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public VirtualCursorMode VirtualCursorMode = VirtualCursorMode.Default;
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}
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public abstract class BaseWrap : Instance
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@ -943,6 +944,14 @@ namespace RobloxFiles
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{
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}
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public class DraggerService : Instance
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{
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public DraggerService()
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{
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IsService = true;
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}
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}
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public class EventIngestService : Instance
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{
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public EventIngestService()
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@ -1454,6 +1463,7 @@ namespace RobloxFiles
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public bool Active;
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public Instance Adornee;
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public bool AlwaysOnTop;
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public float Brightness = 1;
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public bool ClipsDescendants;
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public float DistanceLowerLimit;
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public float DistanceStep;
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@ -1484,6 +1494,7 @@ namespace RobloxFiles
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public bool Active = true;
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public Instance Adornee;
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public bool AlwaysOnTop;
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public float Brightness = 1;
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public Vector2 CanvasSize = new Vector2(800, 600);
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public bool ClipsDescendants;
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public NormalId Face = NormalId.Front;
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@ -1737,6 +1748,7 @@ namespace RobloxFiles
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public class HumanoidDescription : Instance
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{
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public string AccessoryBlob = "";
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public string BackAccessory = "";
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public float BodyTypeScale = 0.3f;
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public long ClimbAnimation;
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@ -2158,13 +2170,27 @@ namespace RobloxFiles
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public abstract class BasePart : PVInstance
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{
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public bool Anchored;
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[Obsolete]
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public float BackParamA = -0.5f;
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[Obsolete]
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public float BackParamB = 0.5f;
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public SurfaceType BackSurface = SurfaceType.Smooth;
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[Obsolete]
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public InputType BackSurfaceInput = InputType.NoInput;
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[Obsolete]
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public float BottomParamA = -0.5f;
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[Obsolete]
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public float BottomParamB = 0.5f;
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public SurfaceType BottomSurface = SurfaceType.Smooth;
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[Obsolete]
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public InputType BottomSurfaceInput = InputType.NoInput;
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public BrickColor BrickColor
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@ -2194,14 +2220,28 @@ namespace RobloxFiles
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[Obsolete]
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public float Friction = 0.3f;
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[Obsolete]
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public float FrontParamA = -0.5f;
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[Obsolete]
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public float FrontParamB = 0.5f;
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public SurfaceType FrontSurface = SurfaceType.Smooth;
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[Obsolete]
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public InputType FrontSurfaceInput = InputType.NoInput;
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[Obsolete]
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public float LeftParamA = -0.5f;
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[Obsolete]
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public float LeftParamB = 0.5f;
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public SurfaceType LeftSurface = SurfaceType.Smooth;
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[Obsolete]
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public InputType LeftSurfaceInput = InputType.NoInput;
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public bool Locked;
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public bool Massless;
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public Material Material = Material.Plastic;
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@ -2214,10 +2254,18 @@ namespace RobloxFiles
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}
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public float Reflectance;
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[Obsolete]
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public float RightParamA = -0.5f;
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[Obsolete]
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public float RightParamB = 0.5f;
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public SurfaceType RightSurface = SurfaceType.Smooth;
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[Obsolete]
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public InputType RightSurfaceInput = InputType.NoInput;
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public int RootPriority;
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[Obsolete]
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@ -2229,10 +2277,17 @@ namespace RobloxFiles
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set => size = value;
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}
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[Obsolete]
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public float TopParamA = -0.5f;
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[Obsolete]
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public float TopParamB = 0.5f;
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public SurfaceType TopSurface = SurfaceType.Smooth;
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[Obsolete]
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public InputType TopSurfaceInput = InputType.NoInput;
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public float Transparency;
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[Obsolete]
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@ -2427,13 +2482,17 @@ namespace RobloxFiles
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}
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public bool AllowThirdPartySales;
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public NewAnimationRuntimeSetting AnimationWeightedBlendFix = NewAnimationRuntimeSetting.Default;
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public ClientAnimatorThrottlingMode ClientAnimatorThrottling = ClientAnimatorThrottlingMode.Default;
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public string CollisionGroups = "Default^0^1";
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public Camera CurrentCamera;
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public double DistributedGameTime;
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public bool ExplicitAutoJoints = true;
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public float FallenPartsDestroyHeight = -500;
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public bool FilteringEnabled;
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[Obsolete]
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public bool FilteringEnabled = true;
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public float Gravity = 196.2f;
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public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default;
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public MeshPartHeadsAndAccessories MeshPartHeadsAndAccessories = MeshPartHeadsAndAccessories.Default;
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@ -2579,6 +2638,14 @@ namespace RobloxFiles
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}
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}
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public class PluginPolicyService : Instance
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{
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public PluginPolicyService()
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{
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IsService = true;
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}
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}
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public class PointsService : Instance
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{
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public PointsService()
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@ -3162,6 +3229,7 @@ namespace RobloxFiles
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public NumberRange GameSettingsScaleRangeWidth = new NumberRange(0.7f, 1);
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public float HealthDisplayDistance = 100;
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public bool LoadCharacterAppearance = true;
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public LoadCharacterLayeredClothing LoadCharacterLayeredClothing = LoadCharacterLayeredClothing.Default;
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public float NameDisplayDistance = 100;
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public bool UserEmotesEnabled = true;
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}
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@ -3296,14 +3364,6 @@ namespace RobloxFiles
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}
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}
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public class ToastNotificationService : Instance
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{
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public ToastNotificationService()
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{
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IsService = true;
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}
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}
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public class TouchInputService : Instance
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{
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public TouchInputService()
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@ -1,5 +1,5 @@
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// Auto-generated list of Roblox enums.
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// Updated as of 0.476.0.421371
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// Updated as of 0.481.1.423973
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namespace RobloxFiles.Enums
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{
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@ -681,6 +681,13 @@ namespace RobloxFiles.Enums
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Miter
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}
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public enum LoadCharacterLayeredClothing
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{
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Default,
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Disabled,
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Enabled
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}
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public enum Material
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{
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Plastic = 256,
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@ -766,6 +773,13 @@ namespace RobloxFiles.Enums
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OccludeAll
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}
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public enum NewAnimationRuntimeSetting
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{
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Default,
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Disabled,
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Enabled
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}
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public enum NormalId
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{
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Right,
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@ -1062,6 +1076,13 @@ namespace RobloxFiles.Enums
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Left
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}
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public enum VirtualCursorMode
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{
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Default,
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Disabled,
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Enabled
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}
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public enum ZIndexBehavior
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{
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Global,
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Binary file not shown.
@ -586,6 +586,24 @@ local function generateClasses()
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gotValue = true
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end)
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end
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elseif category == "Enum" then
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local enum = Enum[typeName]
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local lowestId = math.huge
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local lowest
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for _,item in pairs(enum:GetEnumItems()) do
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local itemValue = item.Value
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if itemValue < lowestId then
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lowest = item
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lowestId = itemValue
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end
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end
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if lowest then
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value = lowest
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gotValue = true
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end
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end
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local id = string.format("%s.%s", className, propName)
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