0.481.1.423973

This commit is contained in:
Max 2021-06-05 17:22:53 -05:00
parent 5dc65e2184
commit 3aa380a95b
4 changed files with 110 additions and 11 deletions

View File

@ -1,5 +1,5 @@
// Auto-generated list of creatable Roblox classes. // Auto-generated list of creatable Roblox classes.
// Updated as of 0.476.0.421371 // Updated as of 0.481.1.423973
using System; using System;
@ -192,6 +192,7 @@ namespace RobloxFiles
public ScreenOrientation ScreenOrientation = ScreenOrientation.LandscapeSensor; public ScreenOrientation ScreenOrientation = ScreenOrientation.LandscapeSensor;
public bool ShowDevelopmentGui = true; public bool ShowDevelopmentGui = true;
public VirtualCursorMode VirtualCursorMode = VirtualCursorMode.Default;
} }
public abstract class BaseWrap : Instance public abstract class BaseWrap : Instance
@ -943,6 +944,14 @@ namespace RobloxFiles
{ {
} }
public class DraggerService : Instance
{
public DraggerService()
{
IsService = true;
}
}
public class EventIngestService : Instance public class EventIngestService : Instance
{ {
public EventIngestService() public EventIngestService()
@ -1454,6 +1463,7 @@ namespace RobloxFiles
public bool Active; public bool Active;
public Instance Adornee; public Instance Adornee;
public bool AlwaysOnTop; public bool AlwaysOnTop;
public float Brightness = 1;
public bool ClipsDescendants; public bool ClipsDescendants;
public float DistanceLowerLimit; public float DistanceLowerLimit;
public float DistanceStep; public float DistanceStep;
@ -1484,6 +1494,7 @@ namespace RobloxFiles
public bool Active = true; public bool Active = true;
public Instance Adornee; public Instance Adornee;
public bool AlwaysOnTop; public bool AlwaysOnTop;
public float Brightness = 1;
public Vector2 CanvasSize = new Vector2(800, 600); public Vector2 CanvasSize = new Vector2(800, 600);
public bool ClipsDescendants; public bool ClipsDescendants;
public NormalId Face = NormalId.Front; public NormalId Face = NormalId.Front;
@ -1737,6 +1748,7 @@ namespace RobloxFiles
public class HumanoidDescription : Instance public class HumanoidDescription : Instance
{ {
public string AccessoryBlob = "";
public string BackAccessory = ""; public string BackAccessory = "";
public float BodyTypeScale = 0.3f; public float BodyTypeScale = 0.3f;
public long ClimbAnimation; public long ClimbAnimation;
@ -2158,13 +2170,27 @@ namespace RobloxFiles
public abstract class BasePart : PVInstance public abstract class BasePart : PVInstance
{ {
public bool Anchored; public bool Anchored;
[Obsolete]
public float BackParamA = -0.5f; public float BackParamA = -0.5f;
[Obsolete]
public float BackParamB = 0.5f; public float BackParamB = 0.5f;
public SurfaceType BackSurface = SurfaceType.Smooth; public SurfaceType BackSurface = SurfaceType.Smooth;
[Obsolete]
public InputType BackSurfaceInput = InputType.NoInput; public InputType BackSurfaceInput = InputType.NoInput;
[Obsolete]
public float BottomParamA = -0.5f; public float BottomParamA = -0.5f;
[Obsolete]
public float BottomParamB = 0.5f; public float BottomParamB = 0.5f;
public SurfaceType BottomSurface = SurfaceType.Smooth; public SurfaceType BottomSurface = SurfaceType.Smooth;
[Obsolete]
public InputType BottomSurfaceInput = InputType.NoInput; public InputType BottomSurfaceInput = InputType.NoInput;
public BrickColor BrickColor public BrickColor BrickColor
@ -2194,14 +2220,28 @@ namespace RobloxFiles
[Obsolete] [Obsolete]
public float Friction = 0.3f; public float Friction = 0.3f;
[Obsolete]
public float FrontParamA = -0.5f; public float FrontParamA = -0.5f;
[Obsolete]
public float FrontParamB = 0.5f; public float FrontParamB = 0.5f;
public SurfaceType FrontSurface = SurfaceType.Smooth; public SurfaceType FrontSurface = SurfaceType.Smooth;
[Obsolete]
public InputType FrontSurfaceInput = InputType.NoInput; public InputType FrontSurfaceInput = InputType.NoInput;
[Obsolete]
public float LeftParamA = -0.5f; public float LeftParamA = -0.5f;
[Obsolete]
public float LeftParamB = 0.5f; public float LeftParamB = 0.5f;
public SurfaceType LeftSurface = SurfaceType.Smooth; public SurfaceType LeftSurface = SurfaceType.Smooth;
[Obsolete]
public InputType LeftSurfaceInput = InputType.NoInput; public InputType LeftSurfaceInput = InputType.NoInput;
public bool Locked; public bool Locked;
public bool Massless; public bool Massless;
public Material Material = Material.Plastic; public Material Material = Material.Plastic;
@ -2214,10 +2254,18 @@ namespace RobloxFiles
} }
public float Reflectance; public float Reflectance;
[Obsolete]
public float RightParamA = -0.5f; public float RightParamA = -0.5f;
[Obsolete]
public float RightParamB = 0.5f; public float RightParamB = 0.5f;
public SurfaceType RightSurface = SurfaceType.Smooth; public SurfaceType RightSurface = SurfaceType.Smooth;
[Obsolete]
public InputType RightSurfaceInput = InputType.NoInput; public InputType RightSurfaceInput = InputType.NoInput;
public int RootPriority; public int RootPriority;
[Obsolete] [Obsolete]
@ -2229,10 +2277,17 @@ namespace RobloxFiles
set => size = value; set => size = value;
} }
[Obsolete]
public float TopParamA = -0.5f; public float TopParamA = -0.5f;
[Obsolete]
public float TopParamB = 0.5f; public float TopParamB = 0.5f;
public SurfaceType TopSurface = SurfaceType.Smooth; public SurfaceType TopSurface = SurfaceType.Smooth;
[Obsolete]
public InputType TopSurfaceInput = InputType.NoInput; public InputType TopSurfaceInput = InputType.NoInput;
public float Transparency; public float Transparency;
[Obsolete] [Obsolete]
@ -2427,13 +2482,17 @@ namespace RobloxFiles
} }
public bool AllowThirdPartySales; public bool AllowThirdPartySales;
public NewAnimationRuntimeSetting AnimationWeightedBlendFix = NewAnimationRuntimeSetting.Default;
public ClientAnimatorThrottlingMode ClientAnimatorThrottling = ClientAnimatorThrottlingMode.Default; public ClientAnimatorThrottlingMode ClientAnimatorThrottling = ClientAnimatorThrottlingMode.Default;
public string CollisionGroups = "Default^0^1"; public string CollisionGroups = "Default^0^1";
public Camera CurrentCamera; public Camera CurrentCamera;
public double DistributedGameTime; public double DistributedGameTime;
public bool ExplicitAutoJoints = true; public bool ExplicitAutoJoints = true;
public float FallenPartsDestroyHeight = -500; public float FallenPartsDestroyHeight = -500;
public bool FilteringEnabled;
[Obsolete]
public bool FilteringEnabled = true;
public float Gravity = 196.2f; public float Gravity = 196.2f;
public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default; public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default;
public MeshPartHeadsAndAccessories MeshPartHeadsAndAccessories = MeshPartHeadsAndAccessories.Default; public MeshPartHeadsAndAccessories MeshPartHeadsAndAccessories = MeshPartHeadsAndAccessories.Default;
@ -2579,6 +2638,14 @@ namespace RobloxFiles
} }
} }
public class PluginPolicyService : Instance
{
public PluginPolicyService()
{
IsService = true;
}
}
public class PointsService : Instance public class PointsService : Instance
{ {
public PointsService() public PointsService()
@ -3162,6 +3229,7 @@ namespace RobloxFiles
public NumberRange GameSettingsScaleRangeWidth = new NumberRange(0.7f, 1); public NumberRange GameSettingsScaleRangeWidth = new NumberRange(0.7f, 1);
public float HealthDisplayDistance = 100; public float HealthDisplayDistance = 100;
public bool LoadCharacterAppearance = true; public bool LoadCharacterAppearance = true;
public LoadCharacterLayeredClothing LoadCharacterLayeredClothing = LoadCharacterLayeredClothing.Default;
public float NameDisplayDistance = 100; public float NameDisplayDistance = 100;
public bool UserEmotesEnabled = true; public bool UserEmotesEnabled = true;
} }
@ -3296,14 +3364,6 @@ namespace RobloxFiles
} }
} }
public class ToastNotificationService : Instance
{
public ToastNotificationService()
{
IsService = true;
}
}
public class TouchInputService : Instance public class TouchInputService : Instance
{ {
public TouchInputService() public TouchInputService()

View File

@ -1,5 +1,5 @@
// Auto-generated list of Roblox enums. // Auto-generated list of Roblox enums.
// Updated as of 0.476.0.421371 // Updated as of 0.481.1.423973
namespace RobloxFiles.Enums namespace RobloxFiles.Enums
{ {
@ -681,6 +681,13 @@ namespace RobloxFiles.Enums
Miter Miter
} }
public enum LoadCharacterLayeredClothing
{
Default,
Disabled,
Enabled
}
public enum Material public enum Material
{ {
Plastic = 256, Plastic = 256,
@ -766,6 +773,13 @@ namespace RobloxFiles.Enums
OccludeAll OccludeAll
} }
public enum NewAnimationRuntimeSetting
{
Default,
Disabled,
Enabled
}
public enum NormalId public enum NormalId
{ {
Right, Right,
@ -1062,6 +1076,13 @@ namespace RobloxFiles.Enums
Left Left
} }
public enum VirtualCursorMode
{
Default,
Disabled,
Enabled
}
public enum ZIndexBehavior public enum ZIndexBehavior
{ {
Global, Global,

Binary file not shown.

View File

@ -586,6 +586,24 @@ local function generateClasses()
gotValue = true gotValue = true
end) end)
end end
elseif category == "Enum" then
local enum = Enum[typeName]
local lowestId = math.huge
local lowest
for _,item in pairs(enum:GetEnumItems()) do
local itemValue = item.Value
if itemValue < lowestId then
lowest = item
lowestId = itemValue
end
end
if lowest then
value = lowest
gotValue = true
end
end end
local id = string.format("%s.%s", className, propName) local id = string.format("%s.%s", className, propName)