More tweaks after pen-testing.
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@ -6,6 +6,7 @@ using System.Text;
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using RobloxFiles.Enums;
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using RobloxFiles.DataTypes;
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using System.Diagnostics;
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namespace RobloxFiles.BinaryFormat.Chunks
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{
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@ -571,7 +572,6 @@ namespace RobloxFiles.BinaryFormat.Chunks
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else if (prop.Type != Type)
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throw new Exception($"Property {Name} is not using the correct type in {instance.GetFullName()}!");
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prop.CurrentWriter = writer;
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props.Add(prop);
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}
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@ -628,7 +628,12 @@ namespace RobloxFiles.BinaryFormat.Chunks
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writer.WriteFloats(floats);
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break;
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case PropertyType.Double:
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props.ForEach(prop => prop.WriteValue<double>());
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props.ForEach(prop =>
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{
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double value = prop.CastValue<double>();
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writer.Write(BinaryRobloxFileWriter.GetBytes(value));
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});
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break;
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case PropertyType.UDim:
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var UDim_Scales = new List<float>();
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@ -689,7 +694,12 @@ namespace RobloxFiles.BinaryFormat.Chunks
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break;
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case PropertyType.Faces:
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case PropertyType.Axes:
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props.ForEach(prop => prop.WriteValue<byte>());
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props.ForEach(prop =>
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{
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byte value = prop.CastValue<byte>();
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writer.Write(value);
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});
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break;
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case PropertyType.BrickColor:
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var BrickColorIds = new List<int>();
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@ -1003,6 +1013,13 @@ namespace RobloxFiles.BinaryFormat.Chunks
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props.ForEach(prop =>
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{
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var shared = prop.CastValue<SharedString>();
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if (shared == null)
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{
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byte[] empty = Array.Empty<byte>();
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shared = SharedString.FromBuffer(empty);
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}
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string key = shared.Key;
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if (!sstr.Lookup.ContainsKey(key))
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@ -1,6 +1,7 @@
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using System;
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using System.Text;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using Konscious.Security.Cryptography;
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namespace RobloxFiles.DataTypes
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@ -15,7 +16,7 @@ namespace RobloxFiles.DataTypes
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public class SharedString
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{
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private static Dictionary<string, byte[]> Lookup = new Dictionary<string, byte[]>();
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private static ConcurrentDictionary<string, byte[]> Lookup = new ConcurrentDictionary<string, byte[]>();
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public string Key { get; internal set; }
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public string ComputedKey { get; internal set; }
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@ -29,12 +30,15 @@ namespace RobloxFiles.DataTypes
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internal static void Register(string key, byte[] buffer)
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{
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Lookup.Add(key, buffer);
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if (Lookup.ContainsKey(key))
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return;
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Lookup.TryAdd(key, buffer);
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}
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private SharedString(byte[] buffer)
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{
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using (HMACBlake2B blake2B = new HMACBlake2B(16 * 8))
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using (var blake2B = new HMACBlake2B(16 * 8))
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{
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byte[] hash = blake2B.ComputeHash(buffer);
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ComputedKey = Convert.ToBase64String(hash);
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@ -2252,7 +2252,7 @@ namespace RobloxFiles
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public ModelLevelOfDetail LevelOfDetail = ModelLevelOfDetail.Automatic;
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public CFrame ModelInPrimary = new CFrame();
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public CFrame ModelMeshCFrame = new CFrame();
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public byte[] ModelMeshData = Array.Empty<byte>();
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public SharedString ModelMeshData;
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public Vector3 ModelMeshSize = new Vector3();
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public BasePart PrimaryPart;
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}
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@ -42,6 +42,7 @@ namespace RobloxFiles
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}
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}
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string lead = Encoding.UTF8.GetString(buffer, 0, 100);
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throw new Exception("Unrecognized header!");
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}
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@ -48,6 +48,7 @@
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>1</WarningLevel>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<PlatformTarget>x64</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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Binary file not shown.
@ -56,10 +56,8 @@ namespace RobloxFiles
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public byte[] RawBuffer { get; internal set; }
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internal object RawValue;
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internal BinaryRobloxFileWriter CurrentWriter;
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internal static BindingFlags BindingFlags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy | BindingFlags.IgnoreCase;
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internal static MemberTypes FieldOrProperty = MemberTypes.Field | MemberTypes.Property;
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// !! FIXME: Map typeof(ProtectedString) to PropertyType.ProtectedString when binary files are allowed to read it.
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public static readonly IReadOnlyDictionary<Type, PropertyType> Types = new Dictionary<Type, PropertyType>()
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@ -329,16 +327,5 @@ namespace RobloxFiles
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return (T)result;
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}
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internal void WriteValue<T>() where T : struct
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{
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if (CurrentWriter == null)
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throw new Exception("Property.CurrentWriter must be set to use WriteValue<T>");
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T value = CastValue<T>();
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byte[] bytes = BinaryRobloxFileWriter.GetBytes(value);
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CurrentWriter.Write(bytes);
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}
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}
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}
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