Fixed some bugs, generally refining stuff.
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@ -39,6 +39,7 @@ namespace RobloxFiles.Utility
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/// <summary>
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/// This contains a list of all defined BrickColors on Roblox.
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/// There are some name duplicates, but that's an issue on Roblox's end.
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/// </summary>
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public static IReadOnlyList<BrickColor> ColorMap = new List<BrickColor>()
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@ -140,7 +140,8 @@ namespace RobloxFiles.Utility
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/// <summary>
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/// A dictionary mapping materials to their default Friction.<para/>
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/// NOTE: This only maps materials that have different FrictionWeights. If it isn't in here, assume their FrictionWeight is 1.
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/// NOTE: This only maps materials that have different FrictionWeights.<para/>
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/// If it isn't in here, assume their FrictionWeight is 1.
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/// </summary>
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public static IReadOnlyDictionary<Material, float> FrictionWeightMap = new Dictionary<Material, float>()
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{
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