Optimizations and memory leak fixes

This commit is contained in:
CloneTrooper1019
2020-08-17 00:33:59 -05:00
parent 0ca6738cb9
commit 297426bdb5
20 changed files with 134 additions and 125 deletions

View File

@ -1,4 +1,6 @@
using System;
using System.Diagnostics.Contracts;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Xml;
@ -21,13 +23,15 @@ namespace RobloxFiles.XmlFormat
public static string CreateReferent()
{
Guid referentGuid = Guid.NewGuid();
var referentGuid = Guid
.NewGuid()
.ToString();
string referent = "RBX" + referentGuid
.ToString()
.ToUpper();
.ToUpper(CultureInfo.InvariantCulture)
.Replace("-", "");
return referent.Replace("-", "");
return referent;
}
private static string GetEnumName<T>(T item) where T : struct
@ -77,7 +81,7 @@ namespace RobloxFiles.XmlFormat
case PropertyType.Float:
case PropertyType.Int64:
case PropertyType.Double:
propType = propType.ToLower();
propType = propType.ToLower(CultureInfo.InvariantCulture);
break;
case PropertyType.String:
propType = (prop.HasRawBuffer ? "BinaryString" : "string");
@ -166,6 +170,7 @@ namespace RobloxFiles.XmlFormat
public static XmlNode WriteSharedStrings(XmlDocument doc, XmlRobloxFile file)
{
Contract.Requires(doc != null && file != null);
XmlElement sharedStrings = doc.CreateElement("SharedStrings");
var binaryWriter = XmlPropertyTokens.GetHandler<BinaryStringToken>();

View File

@ -9,9 +9,7 @@ namespace RobloxFiles.XmlFormat.PropertyTokens
public bool ReadProperty(Property prop, XmlNode token)
{
uint value;
if (XmlPropertyTokens.ReadPropertyGeneric(token, out value))
if (XmlPropertyTokens.ReadPropertyGeneric(token, out uint value))
{
Axes axes = (Axes)value;
prop.Value = axes;

View File

@ -13,9 +13,7 @@ namespace RobloxFiles.XmlFormat.PropertyTokens
public bool ReadProperty(Property prop, XmlNode token)
{
int value;
if (XmlPropertyTokens.ReadPropertyGeneric(token, out value))
if (XmlPropertyTokens.ReadPropertyGeneric(token, out int value))
{
BrickColor brickColor = BrickColor.FromNumber(value);
prop.XmlToken = "BrickColor";

View File

@ -1,5 +1,7 @@
using System.Xml;
using RobloxFiles.DataTypes;
using System.Diagnostics.Contracts;
using System;
namespace RobloxFiles.XmlFormat.PropertyTokens
{
@ -9,9 +11,7 @@ namespace RobloxFiles.XmlFormat.PropertyTokens
public bool ReadProperty(Property prop, XmlNode token)
{
uint value;
if (XmlPropertyTokens.ReadPropertyGeneric(token, out value))
if (XmlPropertyTokens.ReadPropertyGeneric(token, out uint value))
{
uint r = (value >> 16) & 0xFF;
uint g = (value >> 8) & 0xFF;
@ -28,14 +28,16 @@ namespace RobloxFiles.XmlFormat.PropertyTokens
public void WriteProperty(Property prop, XmlDocument doc, XmlNode node)
{
Color3uint8 color = prop.CastValue<Color3uint8>();
Color3uint8 color = prop?.CastValue<Color3uint8>();
Contract.Requires(node != null);
uint r = color.R,
g = color.G,
b = color.B;
uint rgb = (255u << 24) | (r << 16) | (g << 8) | b;
node.InnerText = rgb.ToString();
node.InnerText = rgb.ToInvariantString();
}
}
}

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@ -1,4 +1,5 @@
using System;
using System.Diagnostics.Contracts;
using System.Reflection;
using System.Xml;
@ -10,9 +11,9 @@ namespace RobloxFiles.XmlFormat.PropertyTokens
public bool ReadProperty(Property prop, XmlNode token)
{
uint value;
Contract.Requires(prop != null);
if (XmlPropertyTokens.ReadPropertyGeneric(token, out value))
if (XmlPropertyTokens.ReadPropertyGeneric(token, out uint value))
{
Instance inst = prop.Instance;
Type instType = inst?.GetType();
@ -36,13 +37,13 @@ namespace RobloxFiles.XmlFormat.PropertyTokens
public void WriteProperty(Property prop, XmlDocument doc, XmlNode node)
{
Contract.Requires(prop != null && node != null);
object rawValue = prop.Value;
Type valueType = rawValue.GetType();
int signed = (int)rawValue;
uint value = (uint)signed;
node.InnerText = value.ToString();
node.InnerText = value.ToInvariantString();
}
}
}

View File

@ -1,4 +1,5 @@
using System.Xml;
using System.Diagnostics.Contracts;
using System.Xml;
using RobloxFiles.DataTypes;
namespace RobloxFiles.XmlFormat.PropertyTokens
@ -9,9 +10,9 @@ namespace RobloxFiles.XmlFormat.PropertyTokens
public bool ReadProperty(Property prop, XmlNode token)
{
uint value;
Contract.Requires(prop != null);
if (XmlPropertyTokens.ReadPropertyGeneric(token, out value))
if (XmlPropertyTokens.ReadPropertyGeneric(token, out uint value))
{
Faces faces = (Faces)value;
prop.Value = faces;
@ -24,6 +25,8 @@ namespace RobloxFiles.XmlFormat.PropertyTokens
public void WriteProperty(Property prop, XmlDocument doc, XmlNode node)
{
Contract.Requires(prop != null && doc != null && node != null);
XmlElement faces = doc.CreateElement("faces");
node.AppendChild(faces);

View File

@ -33,7 +33,14 @@ namespace RobloxFiles
try
{
string xml = Encoding.UTF8.GetString(buffer);
XmlDocument.LoadXml(xml);
var settings = new XmlReaderSettings() { XmlResolver = null };
using (StringReader reader = new StringReader(xml))
{
XmlReader xmlReader = XmlReader.Create(reader, settings);
XmlDocument.Load(xmlReader);
xmlReader.Dispose();
}
}
catch
{
@ -46,9 +53,8 @@ namespace RobloxFiles
{
// Verify the version we are using.
XmlNode version = roblox.Attributes.GetNamedItem("version");
int schemaVersion;
if (version == null || !int.TryParse(version.Value, out schemaVersion))
if (version == null || !int.TryParse(version.Value, out int schemaVersion))
throw new Exception("XmlRobloxFile: No version number defined!");
else if (schemaVersion < 4)
throw new Exception("XmlRobloxFile: Provided version must be at least 4!");