Fixed a few encoding errors.
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81b28a2d63
commit
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@ -91,13 +91,12 @@ namespace RobloxFiles
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{
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get
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{
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string fullString = string.Join("\0", Tags.ToArray());
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if (Tags.Count == 0)
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return null;
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byte[] buffer = fullString.ToCharArray()
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.Select(ch => (byte)ch)
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.ToArray();
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return buffer;
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string fullString = string.Join("\0", Tags);
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char[] buffer = fullString.ToCharArray();
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return Encoding.UTF8.GetBytes(buffer);
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}
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set
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{
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@ -587,11 +586,7 @@ namespace RobloxFiles
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string fieldName = field.Name;
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Type fieldType = field.FieldType;
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if (field.GetCustomAttribute<ObsoleteAttribute>() != null)
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continue;
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// A few specific edge case hacks. I wish these didn't need to exist :(
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if (fieldName == "Archivable" || fieldName.EndsWith("k__BackingField"))
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continue;
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else if (fieldName == "Bevel_Roundness")
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@ -68,25 +68,42 @@ namespace RobloxFiles.XmlFormat
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{
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case PropertyType.CFrame:
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case PropertyType.Quaternion:
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{
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propType = "CoordinateFrame";
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break;
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}
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case PropertyType.Enum:
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{
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propType = "token";
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break;
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}
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case PropertyType.Rect:
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{
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propType = "Rect2D";
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break;
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}
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case PropertyType.Int:
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case PropertyType.Bool:
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case PropertyType.Float:
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case PropertyType.Int64:
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case PropertyType.Double:
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{
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propType = propType.ToLower(CultureInfo.InvariantCulture);
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break;
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}
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case PropertyType.String:
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propType = (prop.HasRawBuffer ? "BinaryString" : "string");
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{
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if (prop.Value is Content)
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propType = "Content";
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else if (prop.Value is ProtectedString)
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propType = "ProtectedString";
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else if (prop.Value is byte[])
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propType = "BinaryString";
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else
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propType = "string";
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break;
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default: break;
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}
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}
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}
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