diff --git a/Generated/Classes.cs b/Generated/Classes.cs index 5caa23b..b5f774c 100644 --- a/Generated/Classes.cs +++ b/Generated/Classes.cs @@ -1,5 +1,5 @@ // Auto-generated list of creatable Roblox classes. -// Updated as of 0.483.1.425021 +// Updated as of 0.485.0.425755 using System; @@ -84,6 +84,14 @@ namespace RobloxFiles } } + public class AssetImportService : Instance + { + public AssetImportService() + { + IsService = true; + } + } + public class AssetManagerService : Instance { public AssetManagerService() @@ -576,8 +584,10 @@ namespace RobloxFiles public class Clouds : Instance { + public Color3 Color = new Color3(1, 1, 1); public float Cover = 0.5f; public float Density = 0.7f; + public bool Enabled = true; } public class CollectionService : Instance @@ -2210,6 +2220,7 @@ namespace RobloxFiles public CFrame CFrame = new CFrame(); public bool CanCollide = true; + public bool CanQuery = true; public bool CanTouch = true; public bool CastShadow = true; public int CollisionGroupId; @@ -2499,6 +2510,7 @@ namespace RobloxFiles public bool ExplicitAutoJoints = true; public float FallenPartsDestroyHeight = -500; public float Gravity = 196.2f; + public HumanoidOnlySetCollisionsOnStateChange HumanoidOnlySetCollisionsOnStateChange = HumanoidOnlySetCollisionsOnStateChange.Default; public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default; public MeshPartHeadsAndAccessories MeshPartHeadsAndAccessories = MeshPartHeadsAndAccessories.Default; public PhysicsSteppingMethod PhysicsSteppingMethod = PhysicsSteppingMethod.Default; @@ -3271,6 +3283,14 @@ namespace RobloxFiles public long SrcUniverseId; } + public class StudioDeviceEmulatorService : Instance + { + public StudioDeviceEmulatorService() + { + IsService = true; + } + } + public class StudioService : Instance { public StudioService() diff --git a/Generated/Enums.cs b/Generated/Enums.cs index 45c38e9..298cc65 100644 --- a/Generated/Enums.cs +++ b/Generated/Enums.cs @@ -1,5 +1,5 @@ // Auto-generated list of Roblox enums. -// Updated as of 0.481.1.423973 +// Updated as of 0.485.0.425755 namespace RobloxFiles.Enums { @@ -375,6 +375,13 @@ namespace RobloxFiles.Enums AlwaysOff } + public enum HumanoidOnlySetCollisionsOnStateChange + { + Default, + Disabled, + Enabled + } + public enum HumanoidRigType { R6, diff --git a/RobloxFileFormat.dll b/RobloxFileFormat.dll index 2b6206a..d91c993 100644 Binary files a/RobloxFileFormat.dll and b/RobloxFileFormat.dll differ