Roblox-File-Format/DataTypes/UDim.cs

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namespace RobloxFiles.DataTypes
{
public class UDim
{
public readonly float Scale;
public readonly int Offset;
public UDim(float scale = 0, int offset = 0)
{
Scale = scale;
Offset = offset;
}
public static UDim operator+(UDim a, UDim b)
{
return new UDim(a.Scale + b.Scale, a.Offset + b.Offset);
}
public static UDim operator-(UDim a, UDim b)
{
return new UDim(a.Scale - b.Scale, a.Offset - b.Offset);
}
public override string ToString()
{
return string.Join(", ", Scale, Offset);
}
}
}