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forked from tommy/tommy-bot
tommy-bot/src/SlashCommands/Minecraft.lua

124 lines
4.5 KiB
Lua

local Discordia = require('discordia')
local json = require('json')
local http_request = require('../Modules/http.lua')
local SubCommandHandler = require('../Modules/SubCommandHandler.lua')
Discordia.extensions()
local ApplicationCommandOptionTypes = Discordia.enums.appCommandOptionType
local SlashCommandTools = require('discordia-slash').util.tools()
local MinecraftSubCommandHandler = SubCommandHandler.new()
local MinecraftMainCommand = SlashCommandTools.slashCommand('minecraft', 'Minecraft server related commands')
local MinecraftStatusSubCommand = SlashCommandTools.subCommand('status', 'Get the Minecraft server status according to the preferred IP address set for this server')
local MinecraftSetIpSubCommand = SlashCommandTools.subCommand('setip', 'Set the preferred Minecraft server IP address for this server')
local MinecraftSetIpOptions = SlashCommandTools.string('ip', 'The IP address of the server')
MinecraftSetIpOptions:setRequired(true)
MinecraftSetIpSubCommand:addOption(MinecraftSetIpOptions)
MinecraftMainCommand:addOption(MinecraftSetIpSubCommand)
MinecraftMainCommand:addOption(MinecraftStatusSubCommand)
local COLOURS = {
GREEN = 0x00ff00,
RED = 0xff0000
}
--initialize minecraft ip data
local MinecraftDataFile = io.open('minecraft_data.json', 'r')
if not MinecraftDataFile or (MinecraftDataFile and MinecraftDataFile:read('*a') == '') then
print('no such file exists! so make it')
io.open('minecraft_data.json', 'w+'):write(json.encode({})):close()
end
if MinecraftDataFile then
MinecraftDataFile:close()
end
MinecraftSubCommandHandler:AddSubCommand(MinecraftStatusSubCommand.name, function(Interaction, Command, Args)
local GuildId = Interaction.guild and Interaction.guild.id
if not GuildId then
return Interaction:reply('You cannot use this command outside of a Discord server', true)
end
local GlobalMinecraftData = json.decode(io.open('minecraft_data.json', 'r'):read('*a'))
if not GlobalMinecraftData then
return Interaction:reply('Could not read server data', true)
end
local ServerMinecraftData = GlobalMinecraftData[GuildId]
if not ServerMinecraftData then
return Interaction:reply('There is no data for this Discord server', true)
end
local ServerIPStr = ServerMinecraftData.IP..':'..ServerMinecraftData.PORT
local Response, Headers = http_request('GET', ('https://api.mcsrvstat.us/3/%s'):format(ServerIPStr))
local IsOnline = Response.online
local EmbedData
if IsOnline then
local MaxPlayers = Response.players.max
local OnlinePlayers = Response.players.online
local AnonymousPlayers = OnlinePlayers
local Players = {}
if OnlinePlayers>0 then
for PlayerIndex, PlayerData in next, Response.players.list do
table.insert(Players, PlayerData.name)
AnonymousPlayers = AnonymousPlayers-1
end
else
table.insert(Players, 'No players online')
end
if AnonymousPlayers>0 then
for AnonymousPlayerIndex = 1, AnonymousPlayers do
table.insert(Players, 'Anonymous Player')
end
end
EmbedData = {
title = 'Server Status for '..ServerIPStr,
description = Response.motd.clean[1]..' ('..Response.version..')',
fields = {
{name = 'Players', value = OnlinePlayers..'/'..MaxPlayers, inline = true},
{name = 'List of players', value = table.concat(Players, '\n'), inline = true}
},
color = COLOURS.GREEN
}
else
EmbedData = {
title = 'Server Status for '..ServerIPStr,
description = 'Server is offline',
color = COLOURS.RED
}
end
return Interaction:reply({embed = EmbedData})
end)
MinecraftSubCommandHandler:AddSubCommand(MinecraftSetIpSubCommand.name, function(Interaction, Command, Args)
local ServerIPStr = Args.ip
local GuildId = Interaction.guild and Interaction.guild.id
if not GuildId then
return Interaction:reply('You cannot use this command outside of a Discord server')
end
local ServerIP = ServerIPStr:match("(%d+%.%d+%.%d+%.%d+)") or ServerIPStr:match("(%w*%.?%w+%.%w+)")
if not ServerIP then
return Interaction:reply('Invalid server IP')
end
local ServerPort = ServerIPStr:match(ServerIP..':(%d+)') or 25565
local GuildMinecraftData = {IP = ServerIP, PORT = ServerPort}
local GlobalMinecraftData = json.decode(io.open('minecraft_data.json','r'):read('*a'))
GlobalMinecraftData[GuildId] = GuildMinecraftData
io.open('minecraft_data.json','w+'):write(json.encode(GlobalMinecraftData)):close()
return Interaction:reply('Successfully added `'..ServerIP..':'..ServerPort..'` for ServerId='..GuildId)
end)
return {
Command = MinecraftMainCommand,
Callback = MinecraftSubCommandHandler:GetMainCommandCallback()
}