diff --git a/src/modules/commands/maps_init.lua b/src/modules/commands/maps_init.lua
index a882134..e9ec84b 100644
--- a/src/modules/commands/maps_init.lua
+++ b/src/modules/commands/maps_init.lua
@@ -1,71 +1,71 @@
-local discordia=require('discordia')
-local API=require('./../strafes_net.lua')
-discordia.extensions()
-API.MAPS={}
+-- local discordia=require('discordia')
+-- local API=require('./../strafes_net.lua')
+-- discordia.extensions()
+-- API.MAPS={}
 
-local function insert(t, value)
-    local start, ending, mid, state = 1, #t, 1, 0
+-- local function insert(t, value)
+--     local start, ending, mid, state = 1, #t, 1, 0
 
-    while start <= ending do
-        mid = math.floor((start + ending) / 2)
-        if #value.DisplayName < #t[mid].DisplayName then
-            ending, state = mid - 1, 0
-        else
-            start, state = mid + 1, 1
-        end
-    end
+--     while start <= ending do
+--         mid = math.floor((start + ending) / 2)
+--         if #value.DisplayName < #t[mid].DisplayName then
+--             ending, state = mid - 1, 0
+--         else
+--             start, state = mid + 1, 1
+--         end
+--     end
 
-    table.insert(t, mid + state, value)
-end
+--     table.insert(t, mid + state, value)
+-- end
 
-for _, game in next, API.GAMES do
-    if type(tonumber(game)) == 'number' then
-        local count = 0 -- add into the maps table afterwards
-        local maps = {}
-        local res, headers = API:GetMaps(game)
-        local pages = tonumber(headers['Pagination-Count'])
+-- for _, game in next, API.GAMES do
+--     if type(tonumber(game)) == 'number' then
+--         local count = 0 -- add into the maps table afterwards
+--         local maps = {}
+--         local res, headers = API:GetMaps(game)
+--         local pages = tonumber(headers['Pagination-Count'])
 
-        count = count + #res
+--         count = count + #res
 
-        for _, v in next, res do
-            insert(maps, v)
-        end
+--         for _, v in next, res do
+--             insert(maps, v)
+--         end
 
-        if pages > 1 then
-            for i = 2, pages do
-                res, headers = API:GetMaps(game, i)
-                count = count + #res
+--         if pages > 1 then
+--             for i = 2, pages do
+--                 res, headers = API:GetMaps(game, i)
+--                 count = count + #res
 
-                for _, j in next, res do
-                    insert(maps, j)
-                end
-            end
-        end
+--                 for _, j in next, res do
+--                     insert(maps, j)
+--                 end
+--             end
+--         end
 
-        setmetatable(maps, {__index = function(self, k)
-            if k=='count' then return self.count end
+--         setmetatable(maps, {__index = function(self, k)
+--             if k=='count' then return self.count end
 
-            -- Just to make sure it goes in the right order
-            if type(k)=='string' then
-                for i = 1, self.count do
-                    local v = self[i]
-                    if type(v) == 'table' and v.DisplayName:lower():find(tostring(k:gsub('%%', '%%%%'):gsub('^%^', '%%^'):gsub('%$$', '%%$'):gsub('%(', '%%('):gsub('%)', '%%)'):gsub('%.', '%%.'):gsub('%[', '%%['):gsub('%]', '%%]'):gsub('%*', '%%*'):gsub('%+', '%%+'):gsub('%-', '%%-'):gsub('%?', '%%?')):lower()) then
-                        return v
-                    end
-                end
-            elseif type(k)=='number' then
-                for i = 1, self.count do
-                    local v = self[i]
+--             -- Just to make sure it goes in the right order
+--             if type(k)=='string' then
+--                 for i = 1, self.count do
+--                     local v = self[i]
+--                     if type(v) == 'table' and v.DisplayName:lower():find(tostring(k:gsub('%%', '%%%%'):gsub('^%^', '%%^'):gsub('%$$', '%%$'):gsub('%(', '%%('):gsub('%)', '%%)'):gsub('%.', '%%.'):gsub('%[', '%%['):gsub('%]', '%%]'):gsub('%*', '%%*'):gsub('%+', '%%+'):gsub('%-', '%%-'):gsub('%?', '%%?')):lower()) then
+--                         return v
+--                     end
+--                 end
+--             elseif type(k)=='number' then
+--                 for i = 1, self.count do
+--                     local v = self[i]
 
-                    if type(v) == 'table' and v.ID==k then
-                        return v
-                    end
-                end
-            end
-        end})
+--                     if type(v) == 'table' and v.ID==k then
+--                         return v
+--                     end
+--                 end
+--             end
+--         end})
 
-        maps.count = count
-        API.MAPS[game] = maps
-        print('map init done for game:', API.GAMES[game], 'count:', API.MAPS[game].count)
-    end
-end
\ No newline at end of file
+--         maps.count = count
+--         API.MAPS[game] = maps
+--         print('map init done for game:', API.GAMES[game], 'count:', API.MAPS[game].count)
+--     end
+-- end
\ No newline at end of file